Development Progress #3 – Gameplay Scenarios

Many jRPGs have the same redundant combat style with only the enemy types being different. Wouldn’t it be nice if they did something to make it more interesting?

To mix up the combat we are going to have several game modes. Combined with different kinds of enemy types and locations combat should feel very unique and different.

Some of these games modes are:

  • Boss battles
  • Pincer attack
  • Multiple waves
  • 2v2
  • 4v4
  • and even 1v4

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